Thursday, October 25, 2012

10 Montages Until GenCon: #10: The Karate Kid Tournament

I started writing the flavor text for GenCon 2013 today in earnest. While I was writing, I got so pumped up that I started watching 80s montages on YouTube.  Since I have dispensed with the other Genres and limited the game to 80s-action scenarios, I decided that to get you all in the same frame of mind, meaning Cin20-GenCon 2013-Style, I will be posting montages that get me pumped up (and keep me pumped up until I get this flavor text done) as well as my own smartass comments and observations a la Two Bald Guys in Mokena style...(check out me and C-lo ripping Prometheus and you'll get the idea).

A caveat: I will not be posting montages from the Rocky Films, as that would easily take up all ten slots. But if I get to ten and I still feel the need to inspire and stay inspired, you can be sure I'll pop those up here  too...

And so, without further delay, we begin with number 10: The Tournament Scene from Karate Kid (The Real One, not the crappy Will_Smith_Kung_Fu_drek that he created to live vicariously through and shamelessly promote his son while disgustingly lining his pockets...)



 Some interesting points:

1. It is no wonder Daniel wins this tournament...no one knows how to move out of the way! Daniel totally wastes the first guy he faces with two simple side steps and even the Cobra Kai psycho guy at the end with the poorly_and_obviously_blonde_dyed_hair...precious!!!!.

2. Is it me, or at 1:09 was that choreography inspired, if not directly lifted from the cheesy Data East 1984 video game Karate champ? Come to think of it, I think Pat Johnson (the chorographer and referee, by the way) just snagged every fight scene out of the game...take a look::



3. Awesome Tae Kwon Do guy takes out a guy at 1:14 with ease, levels the fat guy and 1:36...awesome. Then, said awesome Tae Kwon Do guy somehow loses to Johnny...get REAL! Johnny is nowhere fast enough to avoid those tornado kicks, nor does he even think about moving laterally (See number 1.).


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